Welcome to the Flash Player and AIR 27 release notes! November 14, 2017 In today's scheduled release, we've updated Flash Player with important bug and security fixes. October 25, 2017 In today's release, we've updated Flash Player with an important functional fix impacting Flex content and recommend those users impacted update. October 16, 2017 In today's release, we've updated Flash Player with an important security fix and recommend all customers update to the latest version. October 10, 2017 In today's scheduled release, we've updated Flash Player and the Windows AIR SDK with important bug fixes. September 12, 2017 In today's scheduled release, we've updated Flash Player and AIR with important bug fixes, security updates, and new features. How to update Flash Player Current Flash Player customers who have enrolled in the 'Allow Adobe to install updates (recommended)' update mechanism will be automatically updated to the latest version of Flash Player within 24 hours after release.
- Free Mixer Indepth - Mixer In Depth is a multi-file audio player. It features a simple and useful playlist, a lenghty time recorder, and an audio-level monitor and tester. It features a simple and useful playlist, a lenghty time recorder, and an audio-level monitor and tester.
- Older versions of Mac OS X and VLC media player We provide older releases for users who wish to deploy our software on legacy releases of Mac OS X. You can find recommendations for the respective operating system version below.
Users who have selected 'Notify me to install updates' will receive an update notification dialog within 7 days from release date. Please note that Windows users will need to restart their system or log out and in to activate the update notification dialog.
FLAC stands for Free Lossless Audio Codec, an audio format similar to MP3, but lossless, meaning that audio is compressed in FLAC without any loss in quality.
The latest version of Flash Player can always be downloaded and installed by simply visiting Customers using Google Chrome or Windows 8.x/10 Internet Explorer or Microsoft Edge will receive updates through the Google and Microsoft update mechanisms. How to contact us We hope you enjoy this release. If you encounter any problems, please let us know by posting issues to our public bug database. For installation or usage help, please visit our community forums for assistance. Adobe Bug Database - Flash Player Forums - AIR Forums.
November 14, 2017 Flash Player. LoadMovie on layers other than 0 causes access violation in C# WinForms (FP-4198533). Flash Player quits unexpectedly before the content is loaded in certain cases. October 25, 2017 Flash Player. Flash Player crash after logging into VMWare Vsphere web client (FP-4198653) October 10, 2017 Flash Player.
Audio device selection not working when there are multiple devices with same name(FP-4198585). Content freezes while switching the tabs on Firefox (FP-4198571, FP-4198555). Video stops rendering after minimizing/restoring the Firefox browser window. AIR. IOS IOS device list is not getting listed after iTunes update to 12.7.0.166 on Windows (AIR-4198467). iOS Installation Error: API Internal Error while installing ipa on iOS11 devices using Flash Builder, Animate CC and Command line on Windows.
September 12, 2017 Flash Player. The application will behave abnormally when spacebar is pressed in the Text Field.(FP-4198253). Win10 Context menu displayed with Offset when Flash Player movie fullscreen on Chrome(FP-4198406) AIR. Application blinks when switched to the full-screen mode for Windows 8 and above.(AIR-4198437, AIR-4198443). AIR application jerk around when trying to move them. (AIR-4198340)'Error #3672: Buffer creation failed' is observed when Anti-Aliasing uses render to texture on starling projects (AIR-4198370).
iOS TextField Input position is largely deviated (AIR-4198324). Android Bug fixes related to Secure Socket on Android for TLS protocol. Android no-version-vectors flag has been added to aapt tool. tvOS ADT error 303: Icon banner320x180.png is missing from package (AIR-4198396).
iOS Audio gone after playing an embedded Youtube Video (AIR-4198383). iOS Interruptions such as incoming calls break audio (AIR-4198386). AndroidTV TV banner is now required/mandatory for all Android TV apps. iOS ADT to correctly sign dynamic frameworks included packaged with iOS app (AIR-4198407). iOS ADT to correctly sign dynamic frameworks (AIR-4198408). Video Texture keeps accessing camera even after being disposed of.
With the release of Flash Player 27, developers can now select the audio output from ActionScript using the new ActionScript API - “AudioDeviceManager”. It is in sync with Flash Player's audio output settings.
A UIA (User Invoked Action) restriction is applied to this API keeping in view user privacy concerns. The API can only be invoked by a user invoked action. If it is not invoked by user action, Flash Player throws a runtime error 'IllegalOperationError' with error code 2176. Use the AudioDeviceManager class to list down the audio output devices attached to a system using the property, deviceNames. This returns an array of the attached devices. The index of the selected device from that array can then be retrieved using the selectedDeviceIndex property. A new event introduced with this API, named AudioOutputChangeEvent.AUDIOOUTPUTCHANGE is dispatched to ActionScript listeners when the audio output changes.
It is dispatched when the user selects a different audio device from Flash Player's setting UI (Audio Output), content setting (AudioDeviceManager.selectedDeviceIndex), or when adding/ removing the device from the system. The ActionScript client can check how the audio output change is triggered through “AudioOutputChangeEvent.reason” class. The two reason codes are 'AudioOutputChangeReason.USERSELECTION' and 'AudioOutputChangeReason.DEVICECHANGE'. Here is the general workflow of the API:. The content provides a control such as a button that indicates that the user should click to select an audio device.
When the user selects the control, a separate UI is presented to the user to handle the click event. It uses the new AudioDeviceManager API to enumerate Audio Output device names, and the UI setup work. When the user selects a device, the content uses the new AudioDeviceManager API to set the new device in handling the user's selection. Sample Snippet. Audio device selection made by Flash via AudioDeviceManager API is only valid within the current browser session.
When the browser is closed, the selection will be lost. User selected audio devices are not persisted within Flash storage, it's the developer's responsibility to save and restore the audio settings if it makes sense for their workflow. If a user plugs in another default device, ie USB headset, Flash content audio will automatically switch to this default device. Known Issues:. On Linux, Flash and Non-Flash audio player cannot play audio using the same device at the same time.
If audio is switched to a device which is currently playing non Flash content, Flash audio will stop. Flash Player does not properly handle switching between devices with same name. Till AIR 26, texture upload was synchronous on AIR desktop. Therefore, developers had to wait till the new texture was uploaded successfully. With AIR 27, you can now upload textures asynchronously while the current texture is being rendered. This ensures a better UI performance for AIR applications and a smoother user experience. On successfully completing an asynchronous texture upload, a TEXTUREREADY event will be generated. Asynchronous upload of texture data for all the texture formats is done using the following two new APIs:.
The Audio Helper Project Releases Free Audio Player For Mac Windows 10
uploadFromBitmapDataAsync( source:BitmapData, miplevel:uint = 0). uploadFromByteArrayAsync( data:ByteArray, byteArrayOffset:uint, miplevel:uint = 0 ) This feature supports Normal and Rectangular texture for miplevel 0 only.
AIR 26 and below used DirectX 9 for hardware accelerated rendering on Windows. Beginning with AIR 27.0, AIR will use DirectX 11 for the hardware accelerated rendering for Windows 8.0 and above. For Windows 7 and below, hardware accelerated content will continue to use DirectX 9. The AIR application will load the respective DirectX 11 DLL i.e. D3d11.dll to render any hardware accelerated content. If hardware acceleration is disabled, or the hardware is unavailable the rendering falls back to the Software mode. If the specific DLL for DirectX 11 is missing on the system, the rendering again falls back to Software mode.
This feature is supported with SWF version 38 and above. Authoring for Flash Player 27 To use the new Flash Player, you will need to target SWF version 38 by passing '- swf-version=38' as an extra compiler argument to the ASC 2.0 compiler.
Detailed directions are below. Download the new playerglobal.swc for Flash Player 27. Download and install Flash Builder 4.7 from Creative Cloud:. Backup the existing AIR SDK if you need to restore it later then replace the bundled AIR SDK with the AIR 27 SDK. To do this, unzip the AIR 27 SDK to this location:. MacOS: /Applications/Adobe Flash Builder 4.7/eclipse/plugins/com.adobe.flash.compiler4.7.0.348297/AIRSDK. Windows: C: Program Files Adobe Adobe Flash Builder 4.7 (64Bit) eclipse plugins com.adobe.flash.compiler4.7.0.349722 AIRSDK.
In Flash Builder, create a new project: File - New - project. Open the project Properties panel (right-click and chose 'Properties'). Select ActionScriptCompiler from the list on the left. Add '-swf-version=38' to the 'Additional compiler arguments' field. This ensures the outputted SWF targets SWF version 38. If you compile on the command-line and not in Flash Builder, you need to add the same compiler argument. Ensure you have installed the new Flash Player 27 build in your browser.
Authoring for AIR 27 Update to the AIR 27 namespace You must update your application descriptor file to the 27 namespace in order to access the new AIR 27 APIs and behavior. If your application does not require the new AIR 27 APIs and behavior, you are not required to update the namespace. However, we recommend all users start using the AIR 27 namespace even if you are not yet taking advantage of the new 27 capabilities.
To update the namespace, change the xmlns attribute in your application descriptor to. Please submit a bug to the Flash Player and Adobe AIR.
Flash Player and AIR may leverage your graphics hardware to decode and play H.264 video. There may be video issues that can only be reproduced with your particular graphics hardware and driver. When reporting an issue involving video, it is essential to note your graphics hardware and driver, along with your operating system and browser (when using Flash Player), so that we can reproduce and investigate issues. Please be sure to include this information as described in. Note: Due to the high volume of email we receive, we are unable to respond to every request.
Thank you for using Adobe® Flash Player® and AIR® and for taking the time to send us your feedback!